User Tools

Site Tools



This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
building:resetedit [2015/09/25 17:18]
vodur [Resetting mobiles:]
building:resetedit [2015/09/25 17:19] (current)
vodur [<font 14px font-weight: normal; line-height: 1.4;/inherit;;inherit;;inherit>Other reset commands:</font>]
Line 21: Line 21:
 the same time, but will add one mob each reset-sequence until there are 10. the same time, but will add one mob each reset-sequence until there are 10.
-===== <font inherit/​inherit;;​inherit;;​inherit>​Resetting ​objects:</​font>  ​=====+===== Resetting ​Objects ​=====
-===== <font 14px font-weight: normal; line-height:​ 1.4;/​inherit;;​inherit;;​inherit>​Other ​reset commands:</font =====+Objects repop at a different way than mobs, this because an object can either\\ 
 +be loaded on the ground or on a mob or in a container.\\ 
 +To put an item on a mob, you must first add the reset of the mob. All the\\ 
 +objects that reset after that will be loaded on the mob unless you mark the\\ 
 +reset to load it in the room.\\ 
 +Syntax: '​reset ​<number> obj <​vnum>​ <​location on body>'​\\ 
 +This loads the object and puts it on the last mob resetted in the room. To\\ 
 +see the different locations, use '? wear-loc'.\\ 
 +Syntax: 'reset <​number>​ obj <​vnum>​ room'​\\ 
 +This will load the object in the room on the ground.\\ 
 +Syntax'​reset ​<numberobj <​vnum>​ inside <​object>'​\\ 
 +This will load the object in the assigned container. Make sure this container\\ 
 +is in the room before trying to add the reset, most likely the reset will not\\ 
 +be added, but it may crash the mud if it's not done right.\\ 
 +NOTE: Resetting in containers is very bugged! Do not do this unless there is\\ 
 +no other way, and even then, if it's important, it may be better to use mprogs\\ 
 +that put the object in the container.
-=====   ​=====+===== Other reset commands: ​===== 
 +'​rwhere <​keyword>' ​ Shows all resets in the area of objs/mobs with keyword.\\ 
 +'redit reset' ​      ​Forces the room to reset.
 ===== Quick resets: ===== ===== Quick resets: =====
building/resetedit.1443226712.txt.gz · Last modified: 2015/09/25 17:18 by vodur