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building:resetedit [2015/09/25 17:17]
vodur created
building:resetedit [2015/09/25 17:19] (current)
vodur [<font 14px font-weight: normal; line-height: 1.4;/inherit;;inherit;;inherit>Other reset commands:</font>]
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 the same time, but will add one mob each reset-sequence until there are 10. the same time, but will add one mob each reset-sequence until there are 10.
  
-===== \\ +===== Resetting ​Objects ​=====
-Resetting ​objects: ​=====+
  
 Objects repop at a different way than mobs, this because an object can either\\ Objects repop at a different way than mobs, this because an object can either\\
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 that put the object in the container. that put the object in the container.
  
-===== \\ +===== Other reset commands: =====
-Other reset commands: =====+
  
 '​rwhere <​keyword>' ​ Shows all resets in the area of objs/mobs with keyword.\\ '​rwhere <​keyword>' ​ Shows all resets in the area of objs/mobs with keyword.\\
building/resetedit.1443226645.txt.gz · Last modified: 2015/09/25 17:17 by vodur